gpucalc/application.cpp [code] | Realization Application class |
gpucalc/application.h [code] | Declaration of Application class |
gpucalc/bindable.h [code] | Declaration of abstract class Bindable |
gpucalc/communicator.h [code] | Declaration of Communicator class |
gpucalc/data.h [code] | Declaration of Data and InternalData classes |
gpucalc/exception.cpp [code] | Realization of Exception class |
gpucalc/exception.h [code] | Declaration of Exception, ExceptionFactory, and some classes inherited from Exception class |
gpucalc/framebuffer.h [code] | Declaration of abstract FrameBuffer class |
gpucalc/gpu_resource.h [code] | Declaration of class |
gpucalc/gpucalc.h [code] | Main file in our library, programmer must include its and only its |
gpucalc/graphic_core.h [code] | Declaration of one of base abstract classes - GraphicCore, also declare some useful constants end enumerations |
gpucalc/input_argument_parser.cpp [code] | Realization of class InputArgParser |
gpucalc/input_argument_parser.h [code] | Declaration of class InputArgParser |
gpucalc/iterator.h [code] | Declaration of class Iterator |
gpucalc/kernel.h [code] | Declaration of Kernel class |
gpucalc/library.cpp [code] | Realization of Library class |
gpucalc/library.h [code] | Declaration of Library class |
gpucalc/log.cpp [code] | Realization of Log class |
gpucalc/log.h [code] | Declaration of abstract LogListener class, also contain declaration of Log class |
gpucalc/log_manager.cpp [code] | Realization of LogManager class |
gpucalc/log_manager.h [code] | Declaration of LogManager class |
gpucalc/object.h [code] | Declaration of one of base classes - Object |
gpucalc/platform.h [code] | Defines all platform dependent values |
gpucalc/plugin.h [code] | Declaration of abstract Plugin class |
gpucalc/prerequisites.h [code] | Pre-declaring of all classes in our library |
gpucalc/profiler.cpp [code] | Realization of class Profiler |
gpucalc/profiler.h [code] | Declaration of one of base classes in library - Profiler |
gpucalc/shader.h [code] | Declaration of abstract Shader class |
gpucalc/shader_system.cpp [code] | Realization of abstract ShaderSystem class |
gpucalc/shader_system.h [code] | Declaration of abstract ShaderSystem class |
gpucalc/simple_task.cpp [code] | Realization of one of base classes in library - SimpleTask |
gpucalc/simple_task.h [code] | Declaration of class SimpleTask |
gpucalc/simple_task_manager.cpp [code] | Realization of class |
gpucalc/simple_task_manager.h [code] | Declaration of class SimpleTaskManager |
gpucalc/singleton.h [code] | Declaration of Singleton template class |
gpucalc/std_headers.h [code] | All headers of Standart C++ Library and STL are located there |
gpucalc/string_util.h [code] | Declaration of class-converter from and to string |
gpucalc/task.h [code] | Declaration of one of base classes in library - Task |
gpucalc/task_manager.h [code] | Declaration of one of base classes - TaskManager |
gpucalc/text_file_loader.cpp [code] | Realization of one of auxillary class in library - TextFileLoader |
gpucalc/text_file_loader.h [code] | Declaration of one of auxillary classes TextFileLoader |
gpucalc/texture.h [code] | Declaration of abstract class Texture |
gpucalc/timer.h [code] | This file contains only includes to OS - dependent timers |
gpucalc/uniform.h [code] | Declaration of Uniform class |
gpucalc/unix_timer_impl.cpp [code] | Realization of Unix variant of Timer class |
gpucalc/unix_timer_impl.h [code] | Declaration of Unix variant of Timer class |
gpucalc/utils.h [code] | Declaration of class |
gpucalc/win32_timer_impl.cpp [code] | Realization of Win32 variant of Timer class |
gpucalc/win32_timer_impl.h [code] | Declaration of Windows variant of Timer class |
gpucalc/debugger/code_instructor.h [code] | Declaration of class CodeInstructor |
gpucalc/debugger/command_parser.cpp [code] | Realization of class |
gpucalc/debugger/command_parser.h [code] | Declaration of classes Command CommandParser |
gpucalc/debugger/debugger.cpp [code] | Realization of Debugger class |
gpucalc/debugger/debugger.h [code] | Declaration of Debugger class |
plugins/gl_Cg_shader_system/gl_Cg_code_instructor.cpp [code] | Realization of class GLCgCodeInstructor |
plugins/gl_Cg_shader_system/gl_Cg_code_instructor.h [code] | Declaration of class GLCgCodeInstructor |
plugins/gl_Cg_shader_system/gl_Cg_shader.cpp [code] | Realization of GLCgShader, inherited from Shader abstract class |
plugins/gl_Cg_shader_system/gl_Cg_shader.h [code] | Declaration of GLCgShader class |
plugins/gl_Cg_shader_system/gl_Cg_shader_system.cpp [code] | Realization of GLCgShaderSystem, inherited from ShaderSystem abstract class |
plugins/gl_Cg_shader_system/gl_Cg_shader_system.h [code] | Declaration of GLCgShaderSystem class |
plugins/gl_Cg_shader_system/gl_Cg_shader_system_plugin.cpp [code] | Realization of GLCgShaderSystemPlugin, inherited from Plugin class |
plugins/gl_Cg_shader_system/gl_Cg_shader_system_plugin.h [code] | Declaration of GLCgShaderSystemPlugin |
plugins/gl_Cg_shader_system/gl_Cg_shader_system_plugin_dll.cpp [code] | Realization of "C" interface to GLCgShaderSystemPlugin |
plugins/gl_Cg_shader_system/gl_Cg_shader_system_prerequisites.h [code] | Some defines for gl_Cg_shader plugin |
plugins/gl_Cg_shader_system/gl_Cg_uniform.h [code] | Declaration of class GLCgUniform |
plugins/gl_glsl_shader_system/gl_glsl_code_instructor.cpp [code] | Realization of class GLGLSLCodeInstructor |
plugins/gl_glsl_shader_system/gl_glsl_code_instructor.h [code] | Declaration of class GLGLSLCodeInstructor |
plugins/gl_glsl_shader_system/gl_glsl_shader.cpp [code] | Realization of GLGLSLShader class |
plugins/gl_glsl_shader_system/gl_glsl_shader.h [code] | Declaration of GLGLSLShader, inherited from Shader class |
plugins/gl_glsl_shader_system/gl_glsl_shader_system.cpp [code] | Realization of GLGLSLShaderSystem class |
plugins/gl_glsl_shader_system/gl_glsl_shader_system.h [code] | Declaration of GLGLSLShaderSystem, inherited from ShaderSystem |
plugins/gl_glsl_shader_system/gl_glsl_shader_system_plugin.cpp [code] | Realization of GLGLSLShaderSystem Plugin |
plugins/gl_glsl_shader_system/gl_glsl_shader_system_plugin.h [code] | Declaration of GLGLSLShaderSystemPlugin class |
plugins/gl_glsl_shader_system/gl_glsl_shader_system_plugin_dll.cpp [code] | Realization of "C" interface for GLGLSLShaderSystemPlugin |
plugins/gl_glsl_shader_system/gl_glsl_shader_system_prerequisites.h [code] | Some defines for gl_glsl_shader plugin |
plugins/gl_glsl_shader_system/gl_glsl_uniform.h [code] | Declaration of GLGLSLUniform class |
plugins/gl_graphic_core/gl_framebuffer.cpp [code] | Realization of OpenGL framebuffer object |
plugins/gl_graphic_core/gl_framebuffer.h [code] | Declaration of GLFrameBuffer class |
plugins/gl_graphic_core/gl_graphic_core.cpp [code] | Realization of OpenGL version of GraphicCore |
plugins/gl_graphic_core/gl_graphic_core.h [code] | Declaration of GLGraphicCore |
plugins/gl_graphic_core/gl_graphic_core_plugin.cpp [code] | Realization of plugin for GLGgraphicCore |
plugins/gl_graphic_core/gl_graphic_core_plugin.h [code] | Declaration of Plugin for GLGraphicCore |
plugins/gl_graphic_core/gl_graphic_core_plugin_dll.cpp [code] | Realization of "C" interface to GLGraphicCorePlugin |
plugins/gl_graphic_core/gl_graphic_core_prerequisites.h [code] | Some defines for gl_graphic_core plugin |
plugins/gl_graphic_core/gl_texture.cpp [code] | Realization of GLTexture - wrapper for OpenGL texture |
plugins/gl_graphic_core/gl_texture.h [code] | Declaration of GLTexture class |