#include "gpucalc/gpu_resource.h"
#include "gpucalc/bindable.h"
#include "gpucalc/graphic_core.h"
Go to the source code of this file.
Namespaces | |
namespace | gpucalc |
Classes | |
class | gpucalc::Texture |
This class represent data on GPU side. More... | |
Variables | |
const char | gpucalc::_TextureClassName [] = "Texture" |
Also this file contain declaration of useful constants and enumerations, representing texture states and properties
Definition in file texture.h.