gpucalc Directory Reference


Directories

directory  debugger

Files

file  application.cpp [code]
 Realization Application class.
file  application.h [code]
 Declaration of Application class.
file  bindable.h [code]
 Declaration of abstract class Bindable.
file  communicator.h [code]
 Declaration of Communicator class.
file  data.h [code]
 Declaration of Data and InternalData classes.
file  exception.cpp [code]
 Realization of Exception class.
file  exception.h [code]
 Declaration of Exception, ExceptionFactory, and some classes inherited from Exception class.
file  framebuffer.h [code]
 Declaration of abstract FrameBuffer class.
file  gpu_resource.h [code]
 Declaration of class.
file  gpucalc.h [code]
 Main file in our library, programmer must include its and only its.
file  graphic_core.h [code]
 Declaration of one of base abstract classes - GraphicCore, also declare some useful constants end enumerations.
file  input_argument_parser.cpp [code]
 Realization of class InputArgParser.
file  input_argument_parser.h [code]
 Declaration of class InputArgParser.
file  iterator.h [code]
 Declaration of class Iterator.
file  kernel.h [code]
 Declaration of Kernel class.
file  library.cpp [code]
 Realization of Library class.
file  library.h [code]
 Declaration of Library class.
file  log.cpp [code]
 Realization of Log class.
file  log.h [code]
 Declaration of abstract LogListener class, also contain declaration of Log class.
file  log_manager.cpp [code]
 Realization of LogManager class.
file  log_manager.h [code]
 Declaration of LogManager class.
file  object.h [code]
 Declaration of one of base classes - Object.
file  platform.h [code]
 Defines all platform dependent values.
file  plugin.h [code]
 Declaration of abstract Plugin class.
file  prerequisites.h [code]
 Pre-declaring of all classes in our library.
file  profiler.cpp [code]
 Realization of class Profiler.
file  profiler.h [code]
 Declaration of one of base classes in library - Profiler.
file  shader.h [code]
 Declaration of abstract Shader class.
file  shader_system.cpp [code]
 Realization of abstract ShaderSystem class.
file  shader_system.h [code]
 Declaration of abstract ShaderSystem class.
file  simple_task.cpp [code]
 Realization of one of base classes in library - SimpleTask.
file  simple_task.h [code]
 Declaration of class SimpleTask.
file  simple_task_manager.cpp [code]
 Realization of class.
file  simple_task_manager.h [code]
 Declaration of class SimpleTaskManager.
file  singleton.h [code]
 Declaration of Singleton template class.
file  std_headers.h [code]
 All headers of Standart C++ Library and STL are located there.
file  string_util.h [code]
 Declaration of class-converter from and to string.
file  task.h [code]
 Declaration of one of base classes in library - Task.
file  task_manager.h [code]
 Declaration of one of base classes - TaskManager.
file  text_file_loader.cpp [code]
 Realization of one of auxillary class in library - TextFileLoader.
file  text_file_loader.h [code]
 Declaration of one of auxillary classes TextFileLoader.
file  texture.h [code]
 Declaration of abstract class Texture.
file  timer.h [code]
 This file contains only includes to OS - dependent timers.
file  uniform.h [code]
 Declaration of Uniform class.
file  unix_timer_impl.cpp [code]
 Realization of Unix variant of Timer class.
file  unix_timer_impl.h [code]
 Declaration of Unix variant of Timer class.
file  utils.h [code]
 Declaration of class.
file  win32_timer_impl.cpp [code]
 Realization of Win32 variant of Timer class.
file  win32_timer_impl.h [code]
 Declaration of Windows variant of Timer class.

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