#include "gpucalc/object.h"
Go to the source code of this file.
Namespaces | |
namespace | gpucalc |
Classes | |
class | gpucalc::ShaderSystem |
Class representing storage for our shader objects. More... | |
Variables | |
const char | gpucalc::_ShaderSystemClassName [] = "ShaderSystem" |
Definition in file shader_system.h.