#include "gpucalc/object.h"
Go to the source code of this file.
Namespaces | |
| namespace | gpucalc | 
Classes | |
| class | gpucalc::ShaderSystem | 
| Class representing storage for our shader objects.  More... | |
Variables | |
| const char | gpucalc::_ShaderSystemClassName [] = "ShaderSystem" | 
Definition in file shader_system.h.
 1.5.6