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Here is a list of all related documentation pages:
Todo List
Ideas for future development.
ChangeLog
How Kernel Works?
Class hierarchy.
Plugin development HOWTO.
Coding standarts and concepts.
How to trasnform coordinates in shader for reading data from textures.
How to create Task and be happy.
Order of operations with OpenGL FrameBuffer Object (FBO)
Using all features that provides by nvidia G80 GPU and newer.
Bug List
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1.5.6