#include "gpucalc/shader_system.h"
#include "gpucalc/graphic_core.h"
#include <Cg/cgGL.h>
Go to the source code of this file.
Namespaces | |
namespace | gpucalc |
Classes | |
class | gpucalc::GLCgShaderSystem |
Variables | |
const char | gpucalc::_GLCgShaderSystemObjectName [] = "GLCgShaderSystem" |
Definition in file gl_Cg_shader_system.h.