gpucalc::debugger::GLGLSLCodeInstructor Class Reference

#include <gl_glsl_code_instructor.h>

Inheritance diagram for gpucalc::debugger::GLGLSLCodeInstructor:

Inheritance graph

List of all members.

Public Member Functions

const std::string & getClassName () const
 Returns name of class of our object.
size_t getEndOfCycle (size_t line) const
 Returns line number with ending of cycle.
size_t getExternalFunctionBody (const std::string &FunctionName) const
 Returns first line in definition of given function.
std::string getExternalFunctionName (size_t line) const
std::string getLanguageID () const
const std::string & getObjectName () const
 Returns name of our object.
void getSpecificParameter (const std::string &ParameterName, void *ParameterValue)
 Method for obtaining some specific parameters, such as texture specific params, and so on.
 GLGLSLCodeInstructor ()
std::string instruct (size_t line, const std::string &variable)
 Set instruction in given position in source code.
bool isCycle (size_t line) const
 Defines if our line is inside cycle.
bool isExternalFunctionCalling (size_t line) const
 Defines if our line is calling of external function: function which has source (function that is not in standart library for shader).
bool isLocked () const
 returns state of object.
void setOriginalSource (const std::string &OriginalSource)
 ~GLGLSLCodeInstructor ()

Protected Member Functions

void addSpecificParameter (const std::string &ParameterName, void *ParameterValue, size_t Size)
void lock ()
void unlock ()

Private Attributes

std::string mOriginalSource


Detailed Description

Definition at line 48 of file gl_glsl_code_instructor.h.


Constructor & Destructor Documentation

gpucalc::debugger::GLGLSLCodeInstructor::GLGLSLCodeInstructor (  ) 

Definition at line 42 of file gl_glsl_code_instructor.cpp.

gpucalc::debugger::GLGLSLCodeInstructor::~GLGLSLCodeInstructor (  ) 

Definition at line 47 of file gl_glsl_code_instructor.cpp.

00048   {
00049   }


Member Function Documentation

void gpucalc::Object::addSpecificParameter ( const std::string &  ParameterName,
void *  ParameterValue,
size_t  Size 
) [inline, protected, inherited]

Definition at line 254 of file object.h.

00255    {
00256     SpecificParametersMap::iterator i = mSpecificParameters.find(ParameterName);
00257     if (i != mSpecificParameters.end())
00258     {
00259      mSpecificParameters.erase(i);
00260     }
00261     mSpecificParameters[ParameterName] = Any(ParameterValue, Size);
00262    }

const std::string& gpucalc::Object::getClassName (  )  const [inline, inherited]

Returns name of class of our object.

Definition at line 92 of file object.h.

00093    {
00094     return mClassName;
00095    }

size_t gpucalc::debugger::GLGLSLCodeInstructor::getEndOfCycle ( size_t  line  )  const [virtual]

Returns line number with ending of cycle.

Uses in Debugger::stepOver()

Implements gpucalc::debugger::CodeInstructor.

Definition at line 70 of file gl_glsl_code_instructor.cpp.

00071   {
00072    return -1;
00073   }

size_t gpucalc::debugger::GLGLSLCodeInstructor::getExternalFunctionBody ( const std::string &  FunctionName  )  const [virtual]

Returns first line in definition of given function.

Uses in Debugger::stepInto()

Implements gpucalc::debugger::CodeInstructor.

Definition at line 82 of file gl_glsl_code_instructor.cpp.

00083   {
00084    return -1;
00085   }

std::string gpucalc::debugger::GLGLSLCodeInstructor::getExternalFunctionName ( size_t  line  )  const [virtual]

Implements gpucalc::debugger::CodeInstructor.

Definition at line 76 of file gl_glsl_code_instructor.cpp.

00077   {
00078    return "";
00079   }

std::string gpucalc::debugger::GLGLSLCodeInstructor::getLanguageID (  )  const [inline, virtual]

Implements gpucalc::debugger::CodeInstructor.

Definition at line 61 of file gl_glsl_code_instructor.h.

00062     {
00063      return "glsl";
00064     }

const std::string& gpucalc::Object::getObjectName (  )  const [inline, inherited]

Returns name of our object.

Definition at line 101 of file object.h.

00102    {
00103     return mObjectName;
00104    }

void gpucalc::Object::getSpecificParameter ( const std::string &  ParameterName,
void *  ParameterValue 
) [inline, inherited]

Method for obtaining some specific parameters, such as texture specific params, and so on.

Parameters:
ParameterName - name of parameter, usually it similar to specific method of some object (for example, GLTextureID)
ParameterValue - contain value of named parameter, it must be allocated and have sufficient size.
Todo:
Think for better realization.

Definition at line 128 of file object.h.

00129    {
00130     SpecificParametersMap::iterator i = mSpecificParameters.find(ParameterName);
00131     if (i != mSpecificParameters.end())
00132     {
00133      i->second.copyValue(ParameterValue);
00134     }
00135     else
00136     {
00137      Except<ERR_ITEM_NOT_FOUND>(this, "Parameter \"" + ParameterName + "\" does not exists.", "Object::getSpecificParameter()", __FILE__, __LINE__);
00138     }
00139    }

std::string gpucalc::debugger::GLGLSLCodeInstructor::instruct ( size_t  line,
const std::string &  variable 
) [virtual]

Set instruction in given position in source code.

Implements gpucalc::debugger::CodeInstructor.

Definition at line 52 of file gl_glsl_code_instructor.cpp.

00053   {
00054    return mOriginalSource;
00055   }

bool gpucalc::debugger::GLGLSLCodeInstructor::isCycle ( size_t  line  )  const [virtual]

Defines if our line is inside cycle.

Implements gpucalc::debugger::CodeInstructor.

Definition at line 58 of file gl_glsl_code_instructor.cpp.

00059   {
00060    return false;
00061   }

bool gpucalc::debugger::GLGLSLCodeInstructor::isExternalFunctionCalling ( size_t  line  )  const [virtual]

Defines if our line is calling of external function: function which has source (function that is not in standart library for shader).

Implements gpucalc::debugger::CodeInstructor.

Definition at line 64 of file gl_glsl_code_instructor.cpp.

00065   {
00066    return false;
00067   }

bool gpucalc::Object::isLocked (  )  const [inline, inherited]

returns state of object.

If object is locked then we cannot change some state of it, because object is used in computation. If object is unlocked then we can change some state of it, object is not in computation.

Definition at line 113 of file object.h.

00114    {
00115     return mIsLocked;
00116    }

void gpucalc::Object::lock (  )  [inline, protected, inherited]

Definition at line 265 of file object.h.

00266    {
00267     mIsLocked = true;
00268    }

void gpucalc::debugger::GLGLSLCodeInstructor::setOriginalSource ( const std::string &  OriginalSource  )  [inline, virtual]

Implements gpucalc::debugger::CodeInstructor.

Definition at line 67 of file gl_glsl_code_instructor.h.

00068     {
00069      mOriginalSource = OriginalSource;
00070     }

void gpucalc::Object::unlock (  )  [inline, protected, inherited]

Definition at line 271 of file object.h.

00272    {
00273     mIsLocked = false;
00274    }


Member Data Documentation

Definition at line 92 of file gl_glsl_code_instructor.h.


The documentation for this class was generated from the following files:

Generated on Thu Mar 5 22:36:47 2009 for gpucalc by  doxygen 1.5.6