, including all inherited members.
| addAcceptableShaderSystemID(const std::string &ShaderSystemID)=0 | gpucalc::GraphicCore | [pure virtual] |
| addSpecificParameter(const std::string &ParameterName, void *ParameterValue, size_t Size) | gpucalc::Object | [inline, protected] |
| bind(Texture *texture)=0 | gpucalc::GraphicCore | [pure virtual] |
| bind(FrameBuffer *framebuffer)=0 | gpucalc::GraphicCore | [pure virtual] |
| checkErrors(const std::string &where)=0 | gpucalc::GraphicCore | [pure virtual] |
| create(const std::string &TextureName, TextureUsage Usage)=0 | gpucalc::GraphicCore | [pure virtual] |
| create(const std::string &FrameBufferName)=0 | gpucalc::GraphicCore | [pure virtual] |
| destroy(Texture *texture)=0 | gpucalc::GraphicCore | [pure virtual] |
| destroy(FrameBuffer *fb)=0 | gpucalc::GraphicCore | [pure virtual] |
| draw(float TexCoordX, float TexCoordY)=0 | gpucalc::GraphicCore | [pure virtual] |
| getActiveFrameBuffer() const =0 | gpucalc::GraphicCore | [pure virtual] |
| getActiveTexture() const =0 | gpucalc::GraphicCore | [pure virtual] |
| getClassName() const | gpucalc::Object | [inline] |
| getFrameBufferByName(const std::string &FrameBufferName) const =0 | gpucalc::GraphicCore | [pure virtual] |
| getObjectName() const | gpucalc::Object | [inline] |
| getSpecificParameter(const std::string &ParameterName, void *ParameterValue) | gpucalc::Object | [inline] |
| getTextureByName(const std::string &TextureName) const =0 | gpucalc::GraphicCore | [pure virtual] |
| getVendor() const =0 | gpucalc::GraphicCore | [pure virtual] |
| GraphicCore(const std::string &GraphicCoreName) | gpucalc::GraphicCore | [inline] |
| initialize(const Data &data, Texture &texture)=0 | gpucalc::GraphicCore | [pure virtual] |
| isAcceptSystem(const ShaderSystem *System) const =0 | gpucalc::GraphicCore | [pure virtual] |
| isFrameBufferCreated(const std::string &FrameBufferName) const =0 | gpucalc::GraphicCore | [pure virtual] |
| isLocked() const | gpucalc::Object | [inline] |
| isTextureCreated(const std::string &TextureName) const =0 | gpucalc::GraphicCore | [pure virtual] |
| lock() | gpucalc::Object | [inline, protected] |
| maxFramebufferAttachmentPoints() const =0 | gpucalc::GraphicCore | [pure virtual] |
| maxTextureSize() const =0 | gpucalc::GraphicCore | [pure virtual] |
| Object(const std::string &ClassName, const std::string &ObjectName) | gpucalc::Object | [inline] |
| setMatrixMode(float Width, float Height)=0 | gpucalc::GraphicCore | [pure virtual] |
| start(int argc, char *argv[])=0 | gpucalc::GraphicCore | [pure virtual] |
| stop()=0 | gpucalc::GraphicCore | [pure virtual] |
| unbind(Texture *texture)=0 | gpucalc::GraphicCore | [pure virtual] |
| unbind(FrameBuffer *framebuffer)=0 | gpucalc::GraphicCore | [pure virtual] |
| unlock() | gpucalc::Object | [inline, protected] |
| ~GraphicCore() | gpucalc::GraphicCore | [inline, virtual] |
| ~Object() | gpucalc::Object | [inline, virtual] |